3D-IO Unwrella v2.21 for Maya 2011 – 2014 x64bit Win
It
is a single click solution which allows you to automatically unfold
your 3D models with exact pixel to model surface aspect ratio, speeding
up texture baking UV map production significantly.
Automatic one-click solution – Just apply the Unwrella modifier
Precise – Preserves user created UV Seams
Smart – Reduces texture mapping seams almost completely and minimizes surface stretching
Efficient – Chunks are kept large and are arranged on the UV surface with maximal use of available space
User-friendly – User defined pixel based padding between UV chunks
Excellent for all kinds of models (organic, human, industrial)
Automatic one-click solution – Just apply the Unwrella modifier
Precise – Preserves user created UV Seams
Smart – Reduces texture mapping seams almost completely and minimizes surface stretching
Efficient – Chunks are kept large and are arranged on the UV surface with maximal use of available space
User-friendly – User defined pixel based padding between UV chunks
Excellent for all kinds of models (organic, human, industrial)
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